Okay, I know that alignment is a controversial topic in Dungeons & Dragons, especially with instances like a chaotic neutral character (someone who cares only about their own freedom) acting like a chaotic evil character (someone who commits evil acts with little to no regard for the consequences). Alignment is largely unimportant for player characters besides super specific situations like using certain magic items.
But I like alignment anyway and try to roleplay my characters' alignments as best I can. My chaotic good
high elf wizard is a fun roleplay challenge because there can be moral conflicts where I have to suppress his urge to break the law in order to do good.
I'm addicted to identifying people, including myself, based on traits from games and personality tests. These include
The Sims traits and the DISC personalities. And Dungeons & Dragons alignments are no different.
Every time I see a character in media like books or movies, thoughts pop into my mind as the character interacts with others and the world, including, "Huh, while fighting is against school rules, I respect this guy for defending the innocent nerd from the bully. That act is probably chaotic good."
Side note: I also predict others' game stats. For example, I have higher Dexterity than my boxing trainer, Coach G-Force, since I block and hit faster and more accurately than him. Popular girls in movies usually have high Charisma.
Quick Review on D&D Alignment
D&D alignments are based on a creature's behavior towards ethics (law and chaos) and morals (good and evil). Every alignment is a combination of those two things.
For example, a lawful good creature does good things in accordance with law or tradition, while a chaotic evil creature disregards rules as it freely commits evil acts.
But first, a flashback...
I was probably chaotic neutral during my childhood. Mom said that I roamed around a LOT while celebrating Mass, sometimes to the point of getting very close to the priest. I disliked weird or ugly-looking people even if I had no idea about their personality. I often hummed video game music, even in public. I refused to accept imperfect scores in school work, and, if I remember correctly, my teachers let me repeat the school work I struggled in.
I began my transition to chaotic evil in first grade when I realized I wanted friends but didn't have them. (That said, I didn't make any effort, even though I had a crush on someone at the time.)
I didn't like studying--I didn't understand some of the textbooks, especially the ones about reading comprehension. One of my teachers was hospitalized for high blood pressure because he got stressed while chasing me as I ran through the hallways during class. I once sneakily looked at a teacher's answer key because I didn't understand dividing numbers...and got caught doing so. I was frequently sent to the disciplinarian's office, and I hated the word "discipline" ever since.
Makes me wonder why, when I met my old school principal in a department store when I was a somewhat older kid, she was happy to see me. Maybe she remembered my perfectionism and the time I helped a teacher read her phone's messages?
After second grade, when I was 8 years old, I was transferred to another school.
I was fully chaotic evil from 9 to 14 years old. I still had
no real friends before I hit 14 years old (when I met YoSquid through a common interest in
Minecraft) and rarely participated in class because I kept thinking the
lectures were way too easy for my high Intelligence to be properly challenged. So I frequently vented my anger or boredom out on adults, including but not limited to teachers and their assistants.
Did you know I was a school bully at 9 and 10 years old? There was a kid who I personally disliked because I thought his chubbiness and handwriting were "ugly", and I whimsically punched him for no other reason. There was a kid who I disliked because he spread misinformation about the games I played, including the Facebook game
Pet Society. I even shouted "You stink!" at random strangers out of nowhere.
This age group is also where
I got the most video game bans, which mostly added fuel to my chaotic evil. I often tried to evade the bans by searching the house for my video games and successfully guessing others' passwords.
I think Mom would argue that this evil was due to being verbally abused by my paternal grandma, usually when I trashed
its living room by throwing pillows at my brother while playing. My brother and I "fought back" by teasing
it and
its maid with obnoxious sound effects like slamming a thick hardcover book shut or shouting lines from novels. For crying out loud, "gramma", I was the one who let you know you had guests or a caller on your phone while your lazy-bones maid was asleep!
Regardless, I have a weird fear now that at least one of the kids I've bullied will grow into an animator/vlogger and talk about how a particular strangely good-looking kid terrorized their school or otherwise did weird video game-style stunts.
I steadily got less evil (I think) when I reached 15 years old. Major life events at this age included being more
engaged with my studies, learning to
write good essays, and gaining a
greater mastery of boxing (note that I started training at 14 years old). Those distracted me--for the most part--from committing evil acts, but I don't think I did any significant good things--at least from what I can remember--other than
being Mom's marketing adviser, graphic designer, and technical director. I may have committed a few minor acts of chaos in the boxing gym I trained in, such as
doing WWE moves on the boxing ring, but never any evil acts.
Bits of evil still remained, though, such as when
I put my forearm near a classmate's neck as if I was about to slit his throat with a sword when he asked me a stupid question--what was it, am I good at English? (Note that I've obviously showcased my English skills to others in that school before. Also, I was once asked by an adult--when I was 20 years old!--if I know how to read when the other person has clearly seen my Facebook posts and blog posts before.)
I completely screwed up a secretly romantic date on my 17th birthday. The girl I was "dating" is not a gamer, yet I invited her to the arcade since I thought food dates are pointless and not memorable, then she got rekt in a few minutes. Afterwards, we chased each other at very high speeds in the mall, starting with her going up an escalator going downwards, then both of us sprinting all over the hallways where she probably went 15 km/h and I went 16 km/h, eventually leading to me outrunning her and getting both of us lost. At one point, I once again attempted to "block" her pat on my shoulder with a karate chop since I was practicing vigilance, and that's when she got really scared of me. (Strangely, she was impressed when I
actually blocked her patting in school.)
So I'd say I started becoming chaotic neutral at 15 years old, but I was still far away from any good alignment.
The Present
Right now, I can confidently say that
I'm chaotic neutral, starting when I reached 19 years old. A lot of life events got me into losing most of my evil alignment, including being slightly more tolerant of others' opinions and freedom, being friends with BoltOLightnin (at 18 years old) and two of my classmates (at 20 years old), and starting my blog, which I use right now to give people inspiration for tackling life and video game tactics through personal stories (and my recent comedy post,
Tactical Uses of Hytale Poop).
I still frequently show dislike towards some rules and traditions. These shows of dislike include incessantly ranting against school work on my blog and Facebook posts, running on the streets when I should be walking like everyone else (even when I don't intend to work out), leaving my family store open past midnight while Mom and Dad are gone so I can write blog posts and get late-night customers, and enjoying stereotypically "kid only" media like cartoons and
Minecraft. (And no, I don't play with
Minecraft blocks like a kid fiddling about with Lego bricks. I chase dreams of conquest and power by killing all who stand in my way.)
As for moral neutrality, I think it's not "true" neutrality; more like
good and evil acts canceling each other out like algebra. For good acts, sometimes I prank my parents into believing I haven't done what they told me to do or I screwed up a task when I did a task well in reality. I help random strangers with their phones' problems or use my speed to catch a ball that went out of bounds. I gave bandages to a food kiosk saleslady and a...rather demanding customer. When a relationship controversy erupted between Mom and Dad, my brothers and I sort of brought them back together--I, in particular, encouraged them to compliment each other more often and spend more chill time. For evil acts, I am VERY lazy, and I still snap angrily at people when they ask me stupid or quickly repeated questions or bother me too much while I'm busy and I've told them before. (To the friends I've raged at because I was busy: I'm sorry. I wanted to make time for you, but life happens. School work, you can eat my
[CENSORED].)
Dungeon Mastering
Note that
I still consider myself new to being a DM, even though I've played 3 serious full-length sessions plus a handful of less serious ones. pls don't be too harsh about my DMing skills--jk you can (intentional bad grammar)
I generally prefer to stick to the rules, though
I don't mind letting players do crazy rule-breaking stunts like when YoSquid the
eladrin fighter used
misty step to teleport above a monster then use that same bonus action to deliver an elbow drop that dealt
1d4 damage. (We're both WWE fans.)
I'm the kind of DM who likes sticking to video game tropes and making my players feel like superheroes, so I put gold in the pockets of many monsters and regularly give them Pokémon-style random encounters with large numbers of weak monsters, some of which like to lazily hang out near campfires so they're easy to sneak up on for a surprise attack. (HeadsHoKer, YoSquid, and I have played Assassin's Creed.)
There's a wall in the adventure Dragon of Icespire Peak which normally takes 40 hours to destroy by hand, but I'm planning to let my players take 10 minutes instead since YoSquid has a war pick--there's my Minecraft influence.
I even say things like "u dead!" and "It's super effective! The wild
SKELETON was brutally murdered!"
When I roleplay NPCs, I stay true to their personalities as much as I can, even during combat. In Dragon of Icespire Peak, Townmaster Harbin Wester didn't dare let anyone enter his office due to fear of the dragon villain. HeadsHoKer the human paladin insisted on getting inside, so I made Harbin Wester say, "No, I'm still not letting you in! You might be someone sent by the dragon to kill me!"
In combat, I often have intelligent creatures attack the character who annoyed them the most. In a battle against 3 orcs, HeadsHoKer insta-killed 2 with his Divine Smite, so the last orc prioritized HeadsHoKer to take revenge.
I'd say I'm a neutral DM. I sometimes do realistically bad stuff to the players and I don't always stick to the rules, but I make every combat encounter an opportunity to let players feel the sheer joy of freely unleashing destruction.
Playing D&D
I usually play as a self-insert character named Lunatic Tactician (yes, with a space), a chaotic neutral rogue/monk/barbarian.
Before any other DMs get mad at me for playing this controversial alignment, let me say that first of all, I try to avoid playing too close to chaotic evil. LT craves opportunities to act like a superhero for fun, so he once rescued a group of knights by backstabbing bandits. When he found a pair of dwarves lost in a desert, LT helped them find their way back to town with the map he bought recently.
Though LT has been arrested for faking an alliance with a bandit leader and for giving a rude gesture to a warden. He's also a wanted criminal in other places for stealing from a monastery and assaulting town guards.
Then again, he's not a murder hobo, and I try not to be a murder hobo with any of my characters unless the DM states we're doing an evil campaign where murder-hoboing is allowed. At the very least, if a non-villainous NPC makes my character angry, my character would go for a KO rather than a kill.
Usually, I go along with the DM's story. When I have no idea what to do in a new town, I ask random NPCs to introduce me to the town and hopefully give me a quest.
Then again, I sometimes look for crazy ways to finish a quest, such as the fake alliance I mentioned earlier where LT's goal was to backstab the bandits while they had trust in him, or when my high elf wizard, Lunaran Tealeaf, tried to finish three quests quickly by delaying pirates with fake treasure and hit-and-run tactics before moving to the main quest of culling rabid dogs. Neither of those crazy tactics worked.
One time when Lunaran "woke up" in the magic academy, he heard of news from an innkeeper that the nation was going to war against orcs, and only the nation's knights were allowed to participate--no adventurers allowed, in other words. Because he was concerned for the knights' safety and morale, and because he was a former soldier, Lunaran looked for ways to help the knights in small ways--he asked for intel about the enemy, thought of setting up a minor illusion to fool the enemy, and convinced the knights to let him join the army. He wasn't allowed to participate and was banned from the magic academy--I guess some archwizard in the government read his mind.
I try to be supportive of other players. When I notice an ally is struggling to hit an enemy, I use the
Help action to make their attacks more likely to hit. Sometimes, I let other players make decisions for the party before I do, then adapt accordingly.
There was this one time when HeadsHoKer was trapped in a room with a
mimic (a monster that can disguise as objects) while I, as LT, was separated from them by a wooden door that appeared out of nowhere and was shut tightly. YoSquid, the DM at the time, kept telling me to leave the door and explore the dungeon further, but I insisted on getting through the door as I got super high rolls for my attacks and Strength (Athletics) checks to destroy the door with my super-strong shoulder tackles and a giant rock (LT has 17 Strength--I randomly roll for my characters' ability scores), but only succeeded after I pierced the door with my
adamantine spear, which I figured out after 6 turns. (YoSquid said that the door is impossible to lockpick.)
(I chose not to use my spear at first because I thought piercing a wooden door would only open a small hole, while dealing bludgeoning damage would completely disintegrate the entire door. I wonder what went on in YoSquid's mind...)
When playing LT,
I have a bad habit of being both the heavy hitter and problem-solver.
Sneak-attacking then performing a
Flurry of Blows while
raging sometimes lets me deal more than 50 damage in one turn. I have expertise in Investigation and Survival so I almost always succeed on ability checks with those skills.
I laugh the least as both a player and a DM while the others laugh so loudly and sometimes tease each other playfully. I typically play it cool when I'm not in a dramatic moment like inflicting a critical hit or smack-talking the bad guys.
I think I'm a
neutral player. I don't always go along with what the DM or their NPCs expect me to do, instead preferring to find creative ways to solve problems. Because of my characters' high ability scores (Lunaran has 18 Dexterity and 16 Intelligence) and proficiencies in many useful skills, I do the most work and highest damage in the party to the point where the other players feel "left out"...though, in my defense, I don't like to risk failure by letting someone do what I can do better. Then again, I know missing attacks or failing ability checks can be a huge bummer so I sometimes use the Help action.
Also, I'm interested to play a support class like Bard or Cleric at some point, though I have yet to make characters with such a class. I'm focused on developing the character traits of LT and Lunaran.
Real Life Fighting
It is often taught in martial arts that it's better to escape a fight than fight back. But, since I'm chaotic and I don't give a firetruck, I say
I'd be more than happy to KO someone who tries to commit an obvious crime to me or someone else, even if I have the chance to run away. I'll only run away if the criminal has a firearm, bladed weapon, or fighting animal like a dog--I'm terrified of them.
In sparring, I know I'm a cut above the average Joe, so
I tone down my power and speed when I face an opponent who is either weaker than me or is someone whose skill I don't know, since my goals are to have fun and to help each other learn to fight better.
Against more powerful opponents like Coach G-Force, though, I hold nothing back and fight as if I'm at war (minus the dirty tactics). I'd be happy to knock them out, but I'd try not to severely injure them either.
In street fights, I generally prefer to fight fair due to my fear of blood. I avoid striking super weak points like the groin or neck, instead preferring to strike the head and abdomen with my fists and blunt weapons. The police can take care of the rest once I'm done with these fools.
If I'm greatly outmatched and can't run away or I have a friend or innocent person in trouble, I will fight to the death using dirty tactics and extreme prejudice. I'd activate my barbarian rage then chip away the enemy with rapid blade (for one or two human enemies) or hammerfist (for three or more human enemies or any number of non-human enemies like cars and animals) attacks, choke an enemy and use it as a human shield, and bang enemies onto the environment or each other. I'd disable their senses by gouging their eyes out and screeching at their ears then disable their ability to move by pummeling their legs with a blunt weapon so I and the people I'm rescuing can escape more easily--just please don't have blindsight or
juggernaut abilities.
In conclusion, I'm neutral good against friends, neutral when fighting fair against criminals, and chaotic evil when desperate.
Parents
Note that I'm not saying I hate parents or you should hate parents. In fact, many parents I've met are friendly fountains of wisdom.
My parents often call me out for the chaotic cattle feces I do, including the whole running thing. Like any responsible parent, they're tough about it, and yes, even minor "crimes" are accompanied by long lectures.
When I talk to them about video games or a personal rant, I wrongfully assume that they'll respond like a chill friend. Instead, they respond with authority and, in the case of video games, change the topic to my studies or behavior: two topics that I HATE talking about with anyone in authority.
"Hytale using memes is a superior marketing strategy."
"And you should focus on your studies and change your attitude or you'll never be a good businessman." (exaggeration)
I admit that I easily get offended, which is why I sometimes don't talk with my parents unless it's important or they start a conversation, thinking that whatever "fun" cattle feces I start will turn into a complete dumpster fire.
When they tell me I can choose the restaurant to eat in, I say something like "no, you choose" out of fear that my choice is too "unhealthy", "expensive", or "the same thing all over again". Usually, they insist I choose, so I reluctantly choose a restaurant that does not fit any of the previous three descriptions.
But my chaotic tendencies can't help but kick in. When Dad tells me to pick up an item he lazily left behind--usually in a place that would make Mom rage--I lazily tell him, "Get it yourself, fat boi!"
When told to do physical work though, assuming I'm not lazy, I do it with alarmingly excellent performance.
Most of the dishes I wash are spotless and smell like they've never been touched at all by food.
When lifting heavy loads, I do it with absurd speed. I can jog while carrying 25 lbs worth of goods. I can exceed
20 km/h on a bicycle while carrying a loaded backpack, assuming a flat road. Mom gets dismayed every time I get home earlier than expected.
Sometimes, I charge my parents' phones while they're asleep. It's annoying when my parents can't respond to emergencies because they need to charge their phones.
In conclusion, with parents, I act neutral. As soon as I'm 100% sure that my parents aren't watching me, I revert to being chaotic neutral.
Close Friends
What I really like about close friends (or at least the ones I have right now) is that, even though they encourage their friends to have the best lives they possibly can, they are also chill with their friends' freedom.
Even if I were to rant to my friends about my most disturbing cattle feces in life, the worst I think they would say is, "I want to help, but you're ranting a bit excessively. Maybe we should talk about something else. Hope you can find a solution to your problem soon."
That said, while I'm more likely to rant about my problems to friends rather than my parents, I'm not an uncaring savage (except to my sworn enemies).
I usually ask permission before I rant, and thankfully, they say yes. I also patiently listen to others' rants--besides, I enjoyed Michael Groth's rants about
bad drivers,
board games, and
camping. lololol
Of course, I do stuff for them in return...though mostly for personal reasons rather than simply for "doing good".
The majority of my friends are people I've either rarely or never met physically since my parents are unlikely to let me go more than 1 km away from our house for a non-important reason, so the most I can do is use social media to give them encouragement when they have life problems...while trying to fight the urge to focus too much on giving practical solutions. As such, one would be more likely to hear "sorry to hear that; I hope things get better for you" from me, rather than "I think doing x will help you solve your problem."
I'm a very curious person, so I often ask people a lot of questions. I exploit that trait for good by engaging friends in discussions about their personal lives...while fighting the urge to excessively talk about my own. Sometimes, the friend bounces back the topic to my own life.
I think I'm a good listener? Sometimes, I patiently wait for friends to finish talking while occasionally nodding and saying "uh-huh" to acknowledge them...though I struggle to keep my mouth shut when they pause to think of what to say next as I erroneously think they're done talking.
I wish I could step it up and actually hang out with friends in person so I can treat them to lunch/dinner bonding, D&D, or even sports, but I need a proper job first.
I'm probably chaotic good when it comes to friends, though I can't properly explain it. I do good things to them as best as I can, but I don't expect either of us to maintain a strong commitment to friendship. We have our personal lives, struggles, and limitations, and I respect their freedom to not have friendly bonding while I struggle to stay committed when I make a promise. School work can die in a fire.
One has argued I'm lawful good because of my "good relationship" with my parents, but I am quick to dispel that kind of argument because, to be honest, I often disobey my parents.
Some of my friends or former friends may argue I'm neutral good since they think I'm genuinely understanding and helpful with their problems, despite my self-portrayal of craziness.
One has argued I'm chaotic good since I treat her with respect but...we don't agree with each other's political beliefs.
One classmate, who requested to be called "Eya", argued I'm lawful neutral because I follow my own rules for life and set high expectations for myself. That was a surprisingly good argument, I admit. I worked with her in several group projects where she was the leader and I did most of what she told me to do without question, though mainly because I hate school work and wanted to get out of it, not because I'm pandering to society's demands because it's "for my own good".
Some may argue I'm chaotic neutral because of the weird stuff I did during hang-outs or the fact that I constantly call for their attention, especially when I'm bored.
Some may argue I'm chaotic evil because I've snubbed them while I was raging and because my shows of martial arts skill--both intentional and accidental--scares them.
Come on, man, I'm sure you're lawful at some point.
Well, unlike my moral alignment which is mostly neutral but fluctuates evenly between good and evil, my ethical alignment leans consistently towards chaos with occasional neutrality.
So here are some examples of times when I actually act lawful.
Besides intentionally bad examples, I always try to write in good grammar and spelling...even in casual conversations. as a kid this kind of talk was weird 2 me (intentional bad grammar). Now, I talk like this because I want to be easily understood by anyone.
Have you ever seen a sentence whose grammar or spelling is so bad that you have to take more than 10 seconds to understand what the person meant?
Sometimes,
I insist on helping out a friend or family member even if I'm tired or the task is difficult because I tell them "it's part of my code of honor." Among Gary Chapman's 5 Love Languages, mine is Quality Time and a little bit of Acts of Service, and, combined with my attention-seeking nature and
Chronic Hero Syndrome, I almost never abandon a friend or stranger in need...unless the task is impossible for me or is part of a deception plot.
Sometimes, I even bow my head after I receive something...though I'm not sure when exactly I do it.
Interestingly, I rarely bow while training or sparring in boxing. Coach G-Force does not do it or expect me to do so. Instead, we simply do that fist-bumping ritual thing before a match.
When I receive a compliment, I usually thank the person with a statement like "thank you, that's nice of you to say."
But I'm also selective of the compliments I receive because sometimes they intend to deceive, mock, or tease in an unfriendly, non-playful way, not uplift or pay respect.
Edit, June 30, 2020: I recently got somewhat interested in Street Fighter and saw Akuma in TV Tropes as chaotic neutral despite having a code of honor.
Ideal and Disliked Alignments for Others
My ideal alignment for a friend would be neutral. I think such an alignment would be adaptable to situations with minimal restrictions from both ethics and morals. Neutral people obey or break law or tradition depending on what is most beneficial for them and/or others, and they're willing to accomplish tasks that seem morally questionable but don't directly harm anyone else.
YoSquid and I both agree that he's neutral.
Lawful is generally my least ideal alignment, largely because it conflicts with my chaotic alignment. Such an alignment, I think, would prioritize law or tradition over anything else, including maintaining a healthy friendship. I know, I'm biased because many of my friends have become inactive--almost nonexistent--thanks to school work.
Speaking of school work, I cannot trust lawful classmates and professors. I'm the kind of student who looks for loopholes in a way that I'm not technically cheating. As I said, I rant excessively about school work, sometimes to the point of disrespecting my professors, which is against university rules. I'm worried that I might have a secretly lawful "friend" who would smoke out my chaotic deeds.
Of all the lawful kinds of people, I would least want a lawful evil professor. Such a professor would ensure I (and maybe their other students) suffer and get away scot-free.
The only time I would appreciate a lawful alignment (specifically lawful neutral) is if the tradition they're obeying is my tradition. By that, I mean treating me and others with respect, keeping each other's promises, and showing up on time to events like D&D sessions and romantic dates.
My big brother, I think, is an accurate example of a lawful good person. He has great respect for Mom and Dad but treats his brothers similar to how Dad treats us: in the "tough love" style.
Chaotic is not an ideal alignment for me, either. Such an alignment is unpredictable and may even break rules at times I find foolish.
I find that many
Minecraft players have a chaotic alignment, at least in-game. They are highly individualistic and unwilling to work as an organized team in team games, preferring to get all the resources and kills for themselves. Like D&D
demons, they typically don't prepare or diversify their strategies; they often attack with either brute force or whatever is the most viable or popular strategy in the game. They get angry when a teammate "steals" their resources or kills.
In real life, I think those with a chaotic alignment (typically the high schoolers and construction workers I see on the streets) are foulmouthed, lazy, wasteful with money, and often have vices like smoking. (Yes, I've seen students in uniform with cigarettes.)
My younger brother Ivann has written several blog posts about his classmates who exhibit chaotic behaviors, such as "
Peer Pressure is Toxic" where he talked about his friend's best friend who got mad because Ivann's friend wouldn't give money to buy a drink.
A 19-year-old employee at my mom's bakery franchise once resigned because she got pregnant without marriage.
Anyway, I'd be fine with a chaotic alignment if the chaotic person defies tradition to accomplish tasks more efficiently without directly harming others, such as my whole running thing.
Good alignments are kind of a mixed bag for me. There are good people who I like because they respect and support others, including me, wholeheartedly. There are good people who I dislike (mostly those who are lawful good) because they force others to do good, sometimes in an unfriendly, drill sergeant-like way outside of military training.
I'd avoid lawful good people like the plague and gravitate toward chaotic good people like Ghean and my other new college friend, Allison (fake name).
Neutral good is a mixed bag--I like Hytale OST composer
Oscar Garvin who is chill with my Twitter shenanigans, Hytale theorist
Shadrok who enjoys the blog posts I advertise to him, and BoltOLightnin who is chill with my life problems (and I'm chill with his in return), but I sometimes don't like my mom.
I'm guessing Mark Manson, author of
The Subtle Art of Not Giving a Fuck, is neutral good, considering he is a staunch advocate for self-improvement (lawful), though he sprinkles his articles and books with occasional vulgarity, and he believes "blind obedience causes more problems than it solves" (chaotic). I 75% like him and 25% dislike him; the 25% comes from my difficulty in improving myself. (I'm wild-guessing Mark Manson would self-identify as neutral.)
Obviously, I don't want to be friends with anyone who has an evil alignment. Not only would an evil person obviously sabotage others one way or another, but I occasionally do good deeds, which are poisonous to evil people. I like to expose evil people's deeds, which, to me, feels as thrilling as bounty hunting.
I do admit that I used to associate with one neutral evil person being my paternal grandma. It and its lawful neutral younger son used to give me money and toys as a kid and tween.
My paternal grandma's maid is lawful evil. Despite its laziness, it is fiercely loyal to my paternal grandma since the maid and its daughter regularly receive large paychecks, if I'm not mistaken. When I was a tween, that maid scratched my arm with its long fingernails while I was horsing around.
I don't personally know any chaotic evil people other than me as a 9- to 14-year-old, but the news is full of chaotic evil people, including but not limited to mass shooters, drug addicts, and some bad drivers. Some of the abusive boyfriends I see in online personal stories are also chaotic evil. Except for my younger self, they are people who I want to put on a chokehold at some point.
Alignment in Video Games
In the limited time I had to play
inFAMOUS in my big brother's house, I chose to be good. In real life, I dislike it when innocent people are hurt, so I frequently healed injured people and avoided using AoE attacks in free roam except in areas with no civilians.
The core gameplay of
Grand Theft Auto games involves very few good acts. Many are either chaotic, evil, or both. The player gets rewarded--even in tiny amounts like a few dollars--for committing evil acts, while the punishment, which is being attacked by the police, can be avoided by respraying one's vehicle or hiding from the police, depending on the game.
In free roam, I am neutral evil. I sometimes shoot random people to practice my aim or attract cops because I simply feel like causing carnage against the law. Usually though, I beat people to death with fists or a blunt melee weapon because of my addiction to close combat...and it does not attract as much police attention as using a gun. I am ruthless against enemy gang members and will kill them on sight if I have nothing else to do. On the other hand, I avoid injuring allied gang members as much as possible unless I'm desperate.
Team PvP
With random strangers, I'm chaotic neutral. Usually, I just fight by myself and let teammates do their own thing so I can feel like a one-man superhero (which usually fails). Sometimes, I follow a teammate wherever they go when I get killed a lot so I have a bit of a better chance to survive a difficult battle. I don't actively support teammates, but I don't sabotage them either and just keep my mouth shut even if someone's toxic or a noob. Yes, I steal kills, but I argue that I would rather keep everyone in my team alive than sacrifice a teammate or strategy just to let a teammate score a kill. (
Side note: When Doug Marcaida, the judge in charge of the kill tests in
Forged in Fire, says "It will
KEAL!", he actually means "keep everyone alive".)
I almost always say "
gg" after every game...unless someone was obviously cheating, to which I say, "NOT gg!"
With friends, I'm neutral good. I actively support and praise my teammates when they make even small accomplishments such as giving me an item or killing a weak enemy player. As long as they play fair, I respect their freedom to fight in any style they desire, even if they are aware that I'm their leader. (Yes, nowadays, I don't make myself the leader--instead, my friends choose me to lead them in battle.)
I admit, though, that I am struggling to tolerate friends playing dishonorably, such as when they harshly insult other players (or, even worse, others in my squad) in public. Fortunately, none of my close friends do that, which is one reason why I respect them a lot.
I've had some neutral evil moments in Minecraft PvP, such as when a shady teammate begged me for stuff. I told him to "come with me" so I can "give my stuff in private" when, in fact, I lured him to an enemy base to stop him from harassing me while having a free
pair-up partner. I mean, he's got to defend himself, right?
Sometimes, I also stalked and repeatedly killed a player who I had a personal resentment against. I loved it when they raged at me 'cause that just proved they're weak in combat, honor, and control over their temper. I didn't rage back at them though--I just told them "gg" in hopes that they'll interpret my intentionally honorable statement as mockery, leading to even more laughs from me.
Hytale
Faction reputation has been confirmed in the
December progress update, and, while I'm not 100% sure about any good factions (for all we know, Kweebecs and Gaia could be neutral, not good), there are certainly evil characters like Varyn. Outlanders look evil judging by their use of dark magic and green diamonds supposedly representing Varyn.
For simplicity, I'll assume that Kweebecs, Ferans, and Gaia are good while Trorks, Scaraks, Outlanders, Varyn, and all undead and void creatures (except the undead chicken in the December progress update, which may be neutral or
unaligned) are evil.
If you've read my Hytale play style, specifically part 3, you'll figure out that I plan to do a good playthrough. I want to prioritize befriending good factions like the Kweebecs and Ferans while obliterating the evil factions.
I think, just like playing with friends in PvP, I'll be neutral good, though leaning slightly more towards lawful. Over the months of writing on this blog, I've built a huge, well-organized plan, which is associated with being lawful. (I think a chaotic player would rather act based on present situations than plan ahead.) I plan to treat each and every single friendly player and faction member with the respect they deserve and provide them with abundant resources while ensuring that few, if not zero, allies die in battle. However, I'm not lawful good because, sometimes, I let my anger get the best of me when a friendly player ruins our strategy, meaning I don't stick to my word of being a kind and cool-headed leader. Additionally, I destroy evil for fun or out of personal resentment, not necessarily honor and justice.
My alignment would be a weirdly mixed bag in an evil playthrough.
I'd retain my neutral good alignment for my allies (which now include evil faction members) while keeping them convinced that I'm evil. On the battlefield though, I'll be chaotic evil and mercilessly destroy the forces of good like I'm massacring cops or wild Pokémon.
Though I should probably try making friends with good factions then betraying them quietly in a separate evil playthrough... This would be effective with Kweebecs since they are welcoming to strangers and may be the easiest to befriend and deceive. I'd better watch out for the Razorleaf Rangers, though, which I suspect will be much more difficult than GTA cops...
Bonus Content: Character Sheet
It contains a lot of homebrew content and other edits like my proficiencies in Strength and Constitution saving throws, so if you want to use me in your D&D game, talk about it with your DM. Alternatively, you can remove the homebrew features.
I ignored the monk's multiclass requirement of 13 Wisdom since...I have awful perception and common sense in real life, but my low Wisdom didn't stop me from learning martial arts.
If your DM follows multiclass requirement rules, switch my Intelligence and Wisdom scores.
My starting class is Rogue since I've been sneaky starting at 9 years old.
The character sheet contains more information if you want to use me with normal D&D rules.
TL;DR summary: As a little kid, I was chaotic neutral. As a 9 to 14 year old, I was chaotic evil. Now, I'm mostly chaotic neutral again.
When playing D&D, I'm neutral.
When fighting in real life, I'm usually neutral, but I can be chaotic evil when desperate.
I act neutral when I'm with my parents.
I'm chaotic good with friends.
In video games, I'm often neutral good with friends and in many games that have alignment mechanics. In GTA, I'm neutral evil.
Neutral is my most ideal alignment for friends.